Everything You Need to Know About the Sony PlayStation 5.
The PlayStation 4 console generation is officially reaching its end. Confirmed back in 2018, Sony is hard at work on its next-generation gaming hardware and it isn’t afraid to spill the beans. Over the past couple of months, the tech company has been dishing out details about the PlayStation 5 including an official release window, specifications, UI, Dualshock 5 controller innovations, and more.
Talk of 8K graphics, SSDs, and ray tracing puts a warm feeling in every gamer’s belly and excites us about what Sony has in store. To dive more into the next-gen Sony console hype, we’ve gathered everything we know so far about the PlayStation 5, including rumors, hardware announcements, leaks, and plenty of hypotheses.
With plenty of questions still looming and information about the console coming out frequently, here’s everything we know so far about the Sony PlayStation 5.
A release date for the PS5 has not yet been announced, but we do have a release window. Sony has confirmed that the next-generation console will be out during the holiday 2020.
Looking back at the launches of the PS3 and PS4, both of which took place in November, it’s more than likely that Sony will aim to keep that same holiday launch window with its next-gen console. So fingers crossed for a November 2020 release.
According to BGR, an anonymous source revealed that Sony will be hosting an event dubbed PlayStation Meeting 2020 on February 12 to announce the PS5. Alongside the hardware reveal, Sony and other third-party developers will be showing off their next-gen titles. Hopefully, it all comes to fruition.
As of now, there is no confirmed price for the PS5, but with many hardware specifications rumors already out there, experts have calculated that the console might come with an eye-watering price tag of $800.
In an interview with Wired in April 2019, Sony’s Mark Cerny promised that the PS5 will support 8K graphics, 3D audio, super-fast SSDs, and backward compatibility with existing PlayStation 4 games. According to reports, Sony is working on creating a “Remastering Engine” that will allow the PS5 to access titles from the PlayStation archive.
Cerny stated that the new console will include an eight-core CPU based on AMD’s third-gen Ryzen line, built on the chip company’s latest 7nm Zen 2 process, and a custom GPU based on AMD’s Radeon Navi hardware, which will bring ray-tracing graphics to a video game console for the first time.
According to Cerny, the PS5’s big game-changer is the replacement of the hard drive with an SSD, expediting load time and gameplay. During a Sony investor relations meeting on May 21, 2019, the company demonstrated the speed of the SSD by comparing the load times between Spider-Man on a PS4 and PS5, with the PS5 drastically faster.
In a new Wired interview on October 8, there will be two key innovations with the PlayStation 5’s new controller including haptic feedback to replace “rumble” technology. With haptics, players will feel a broader range of feedback will playing games. So, crashing into a wall in a race car feels much different than making a tackle on the football field.
The other innovation is adaptive triggers. Developers can program the resistance of the triggers so that you feel the tactile sensation of drawing a bow and arrow or accelerating an off-road vehicle through rocky terrain. Getting stuck in sand will provide a heavier and slower response while moving on ice will be more fast, slippery, and less controlled. In combination with the haptics, this can produce a powerful experience that better simulates various actions.
The controller will also include USB-C, a larger battery, improved speakers, and more.
The UI on PS5 will be getting a complete revamp allowing players more freedom and fluidness about playing certain games and specific modes within those games before booting up a title.
Cerny tells Wired, “Even though it will be fairly fast to boot games, we don’t want the player to have to boot the game, see what’s up, boot the game, see what’s up,” Cerny says. “Multiplayer game servers will provide the console with the set of joinable activities in real-time. Single-player games will provide information like what missions you could do and what rewards you might receive for completing them—and all of those choices will be visible in the UI. As a player, you just jump right into whatever you like.”
Sony has announced plenty of IPs currently in production, in addition to revealing the first game for PlayStation 5, titled Godfall. It has also been reported that Sony is planning to acquire way more exclusive titles.
Kojima’s Death Stranding, Naughty Dog’s The Last of Us Part II, and Ghost of Tsushima by Sucker Punch Productions are three major first-party exclusives that could see a next-gen release date on. Check out the trailers for each potential PS5-exclusive game below.
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